Accessibility

Blink should be usable by as many people as possible. This page covers only our accessibility commitments, standards, and how to reach us about barriers — nothing else.

Our commitments

What we design and test for on every release cycle.

Keyboard-first navigation

Core marketing pages and product flows are operable with a keyboard alone — including focus order, visible focus rings, and skip links to main content.

Screen-reader semantics

Headings, landmarks, labels, and ARIA where needed are structured so assistive technologies can announce Blink’s content in a predictable order.

Contrast & typography

Text and interactive elements target WCAG 2.2 AA contrast on our dark theme. We avoid relying on color alone to convey meaning.

Motion preferences

Decorative motion can be reduced. Prefer reduced motion when your system requests it, and use the site motion control when available.

Standards we target

Target standard
WCAG 2.2 Level AA
Supported platforms
Modern evergreen browsers on web, iOS, and Android
Assistive tech
VoiceOver, TalkBack, NVDA, and JAWS (latest stable)
Feedback channel
accessibility@blink.app

Day-to-day practices

Concrete patterns we apply across Blink surfaces.

Forms & errors

Inputs expose associated labels, required state, and clear error text that is announced to assistive technologies.

Images & media

Informative images include alternative text. Decorative art is hidden from assistive tech. Captions and transcripts are planned for long-form video.

Touch & hit targets

Primary controls are sized for touch and pointer accuracy, with spacing that reduces accidental activation.

Continuous improvement

Accessibility is part of design review and release QA. We track issues, prioritize blockers, and ship fixes in regular releases.

Found a barrier?

Tell us what you were trying to do, which page or screen, and which assistive technology you use. We prioritize accessibility defects alongside security issues.

Contact accessibility support